FABRICATOR Module

Fabricators
Fabricators are fully automated chemical and mechanical engineering platforms capable of printing highly sophisticated parts and rapidly assembling them.

They begin by injecting a stream of Protons, Neutrons, and Electrons into Molecular Clouds controlled by sophisticated Nano-mirror Drones, which then carve sophisticated shapes on a manufacturing tray using Nanolathe Lasers. The lasers crystallize molecules at the point of contact while simultaneously conducting away heat along a second parallel beam.

This process can manufacture nearly any inorganic item in a remarkably short period of time. The only drawbacks are the incredible energy requirements, the sophisticated infrastructure, and heat generation of the process. Also, the radiation emitted from the molecular cloud is enough to cook an adult Terran alive in the blink of an eye.

To combat the extreme temperatures and radiation of the manufacturing process, Fabricators are encased in solid walls of lead and fine nanoscale meshes to trap ionizing radiation. Heatsinks pump the room with coolant and push it out into space constantly. Finally, constructed products made by the Fabricators are carried out by a Matter-Stream once cooled, allowing any residual radiation to be filtered out of the completed object by the Portal Buffer.

This invisible process looks like magic, and is all the more mysterious since only the Engineers seem to fully comprehend it. You hand them a Blueprint, hook them up to a crate of resources and supply them energy, and there you go: a brand new whatever appears along with a burst of heat.

Fabricators require Time, Energy, Matter, a Nuclear Furnace, and produce Heat per second. The time and matter required is equal to the complexity of the Blueprint.

Building ship systems and items in done at the ENGINEERING TERMINAL in the Fabricator Module.

Fabricator Stats
Sm Fabricator Hull Module has 100,000 Hit Points, Damage Threshold: 200. Heat: 12k

Md Fabricator Hull Module has 200,000 Hit Points, Damage Threshold: 400. Heat: 24k

Sm Fabricator Hull Module has 400,000 Hit Points, Damage Threshold: 800. Heat: 48k

XL Fabricator Hull Module has 800,000 Hit Points, Damage Threshold: 1600. Heat: 96k

Sm Fabricators can produce small items: Personal Weapons, Grenades, Armour, Fuses, and other such portable stuff. They can produce Sm Ship Components, such as smMECSIS Crates, smMissiles, smDrones, smMAC ammo, FLAK ammo, sm Batteries, and sm Capacitors.

Md Fabricators can produce Assault Armour, Assault Weapons, Assault Ordinance, and even Ship sm Sensors, smFLAK canons, smMAC Canons, smDEWs, smSensors, and other sm systems. They also produce mdMECSIS Crates, mdMissiles, mdDrones, mdMACammo, and md Capacitors.

Lg Fabricators can produce their Lg Class Components, plus smBASIC, smHEAT, and smTURRET Modules. They can build lgDrones, lgMissiles, mdFLAK canons, mdMAC Canons, mdDEWs, mdSensors, and other md systems.

XL Fabricators can produce their XL Class Components, plus mdBASIC, md HEAT, and mdTURRET Modules. They can build XLgDrones, XLMissiles, mdFLAK canons, lgMAC Canons, lgDEWs, lgSensors, and other lg systems.