BASIC Module

BASIC Module
Basic Modules are the meat of the vessel, and can contain hallways, rooms, and corridors of any type. They may also be full of empty space, used to add armour and increase the ship’s vitals and interior spaces for defence purposes. Basic modules may contain internal structures that do not appear on the external hull, like Sm & Md Batteries, Crew Quarters, the Armoury, Gallery, and Trophy Room.

BASIC Module upgrades include Reinforced Hull (Adds an extra chunk to the mesh) and Ablative Skin (adds a different texture to the mesh.)

Reinforced Hulls add a chunk of nearly solid high density materials with a very low weight full of Rapid Sealant Foam layers. Every time the hull is breached, these thick plates seal the damage instantly and restore 20% health over 30 seconds, helping reject incoming Marine Spotlights. Adds +10% health, costs 10% more to build and repair.

Ablative Hull adds a set of vaporizing sheets of mirror finished heat-absorbing dust to the hull. When struck by a DEW or Plasma, this ablative material bursts off the surface as a gas and blocks the successive shots from reaching the hull. This cuts heat damage down by 90%, and can be repeated up to 5 times. Costs 5% more to build and repair.

There are Sm, Md, Lg, and XL versions:

Sm: 8 x 10m

Md: 16 x10m

Lg: 16 x 16m

XL: 24 x 26m

BASIC Module Stats
Sm BASIC Hull Module has 100,000 Hit Points, Damage Threshold: 200. Heat: 12k.

Md BASIC Hull Module has 200,000 Hit Points, Damage Threshold 400. Heat: 24K.

Lg BASIC Hull Module has 400,000 Hit Points, Damage Threshold 800. Heat: 48K.

XL BASIC Hull module has 800,000 Hit points, Damage Threshold 1600. Heat: 96K.

BASIC Module Upgrades

 * 1) Upgrade: Thermoplast Coating: Heat Resist + 18k to 48k
 * Slot1+18K – Cost: 160M
 * Slot2 +24K – Cost: 320M
 * Slot3 +32K – Cost: 640M
 * Slot4 +48K – Cost: 1280M
 * 1) Upgrade: Stratified Hull: Damage Resistance +200-1,600
 * Slot1 +200 – Cost 1,600M – 200 Heat Resist
 * Slot2 +400 – Cost 3200M – 400 Heat Resist
 * Slot3 +800 – 6400M – 800 Heat Resist
 * Slot4 +1800 – 12800M – 1600 Heat Resist
 * 1) Upgrade: Ablative Hull: Damage Reduction: 10-40%
 * Slot1 +200 – Cost 1,600M – 10% Damage Reduction

Each Capacitor Slot wastes space somewhere on the ship, and applies these changes to all modules aboard universally.
 * Slot2 +400 – Cost 3200M – 20% Damage Reduction
 * Slot3 +800 – 6400M – 30% Damage Reduction
 * Slot4 +1800 – 12800M – 40% Damage Reduction