KDA

Kinetic Discharge Arrays
Kinetic Discharge Arrays project a Heinlein Filament (a protein-like chain of molecules that form at near light speeds and use the heat of formation to harden and accelerate their growth) to latch onto a target object and then conduct a pulse of electrons to the target along the filament. The filament, excited by the electrons, behaves as though it were far more massive, allowing it to deflect incoming projectiles.

This system transmits a fraction of the impact into the ship’s hull, avoiding a far more costly impact by diffusing the Missile or Projectile's potential over a larger area at lower velocity. KDA lenses sit side by side on a mount that takes up a single Small slot on a Small TURRET module, often mixed in with Sensors and Flak Turrets. They are useless against beam weapons, Ion rounds, and Plasma rounds.

KDAs come in Small, Medium, and Large sizes, and can be stacked for greater effects. They require a Capacitor, and can stack up to four for rapid recycling. Personal KDAs are available for crew to wear as a belt, shoulder pauldron, or vest, providing personal shielding against bullets. They often times recharge out of the user’s own biological energy storage.

Stats
 Small Kinetic Discharge Array – Recycle – 1 Round 10/sec 
 * 2 Units of M to fire, 1 Units of E, and generates 1 Heat – 20% Damage Reduction


 * 4 Units of M to fire, 2 Units of E, and generates 2 Heat – 40% Damage Reduction


 * 6 Units of M to fire, 3 Units of E, and generates 3 Heat – 60% Damage Reduction


 * 8 Units of M to fire, 4 Units of E, and generates 4 Heat – 80% Damage Reduction

Upgrades
 Burst Capacitor  – +2 shots / 10 Sec

Cost: 1 Capacitor Slot (4 Max)